
Each point increases critical hit chance by 0.25% every 1 luck adds 0.25% to critical hit chance.Each point increases block rate by 0.1%.Each point adds 5 to maximum encumbrance.Each point adds 0.5 to minimum attack damage and 1 to maximum attack damage.They can be distributed between the 4 stats: Strength, Agility, Constitution and Luck. Accept: This will only show if you've spent character points click this to save you changes.Įvery time you level up, you gain 5 Character Points (CP).Points Remaining: The amount of character points left to spend.Experience: The amount of experience you currently have and the amount needed to level up.Magic Resist: The chance (in percentage) that you will resist magical attacks.Your quest panel shows all quests you have had assigned to you in the current chapter.Ī check mark indicates that the quest has been completed. Defeat the Double-headed Giant, get the key from the dungeon and bring back peace to this land. The final battle is at the deeper Rest Valley. Go get the Old Scroll in the Magic Cave to the North of Centaur Forest.įind the stone of Nirvana in the Abandoned Mine in the South Give the letter to Wayne to see if it is Zack's handwriting. Help Paul give the skeleton knights in the Rest Valley one last decisive blow. Get Susan's eyes back from the Centaur Forest in the North West. Get Kimura's sword back from the Guilty Forest in the South East. Go to the Sadness Forest to look for tracks of Anna's parents. Go to the Sadness Forest and bring Anna back to Wayne. Look for Ironstone for Gran in the Mystery Cave in the north.Ĭompose a large potion of rejuvenation for Susan. Save 3,000 gold for Chung and you may get a brilliant weapon from him! Kill 100 slimes in 5 minutes then show off in front of Kumera. Look for Anna's teddy bear at the Silent Hill. Kill the Puple wasp in Rose Forest in the upper right corner Get back Chung's goods from the Goblin's in the North. Go to talk with Susan, compose 2 small crystals of fire with Stone of Blessing to your weapon then go talk to Wayne. 1 Slimes then go to talk with Wayne.ĭistribute 5 attribute points & 1 skill point then talk with Wayne. When you complete a quest, you will receive a reward.īuy a weapon from blacksmith Gran and equip it. If you refuse to do the quest, you may talk to the villager again and he/she will tell you about the quest again.Īfter accepting a quest, the villager will have a question mark (?) over his/her head. If you accept it, the quest details will be listed in your Quest panel (hit N to view). You can accept or refuse to do the quest. When you talk to the villager, he/she will tell you the details of the quest. When someone has a quest for you, there will be an exclamation mark (!) over their head. The game progresses by completing quests one after another. Grants the player access to composition.Sells a variety of potions, crystals and stones.Sells a variety of equipment, depending on your character's level.Will eventually allow you to store your items in a chest.Will eventually allow the player to purchase rare and powerful items the level requirement for the items will depend on the player's level.

One of Arcuz's (travelling?) merchants.They may provide you with quests, buy and sell items, and even grant access to useful services. These NPCs are all found in the village Arcuz. Press M once to view the map grid, then again to view the world map.Esc: Exits out of shop/composition menus.I/L: Use skills set on the skill quickslots.1/2/3: Use potions and scrolls set on the item quickslots.J: Attack / Accept Quest / Talk with NPC.
